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Time Limit is the number of turns the player can take in each floor of a dungeon. The time limit differs among different dungeons.

How do we know when the time limit is up?Edit

Sth approaching

'Something's approaching.'

There are three warnings before the player is blown out from the dungeon.

  • 1st Warning: ‘...Something is stirring.’ This message appears when there are 250 turns left.
  • 2nd Warning: ‘...Something’s approaching.’ This message appears when there are still 150 turns left.
  • 3rd Warning: ‘It’s coming closer!’ This message appears when there are only 50 turns left.
If the player can’t get out of the floor after the time is up, that is, 50 turns after the final warning, another message will appear: ‘It’s right near! It’s gusting hard!’ If another turn passes, the player will simply disappear. This can’t be avoided even by reviver seeds.
Sth getting closer

'It's getting closer!'

Effects of being blown outEdit

~For more, see Defeat~

If the player is blown out of a dungeon, it’ll be treated as a normal defeat, but unlike normal defeats, the player can’t be revived.

How to avoid being blown outEdit

Since reviver seeds can’t revive the player, the only way to prevent being blown out is to arrive at the next floor of the dungeon.

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